Howdy partners. I recently finished Red Dead Redemption 2 and with Ben going back to test the waters with the original game, I figured I come out and share my experience offline and on. My single player experience I'll keep relatively short to avoid spoilers: It was fantastic, here's why. Despite being able to appeal to a wider and receptive audience following GTA V's success and the world's constant infatuation with westerns, RDR2 takes the time to slow things down with mechanics that make you consider your actions. Such mechanics included; weight systems based on how much food you consume, health, stamina, and deadeye (accuracy and slow-mo powers) cores that present passive debuffs if you don't replenish them with items or by resting. Such items can be purchased, looted off dead bodies, or found by rummaging through random homes or shacks. How you obtain certain items, including cash, affect your karma (much like RDR1) which offers in world benefits or co...
Thoughts on game mechanics and structure