Jump Jet Rex is a platformer about collecting rings to unlock the end of a level. That's it. SO while members of our team like Gabe play modern masterpieces like Nier: Automata, I'm playing Jump Jet Rex (because it is great). You're the Rex, and you can both jump and jet in a straight line as well as straight up. The mechanics not mentioned in the title include quickly descending. Directions, I know. The way this game starts you off is, I believe, precious. You start on this screen with a giant button. WELL gee that button looks like the button of the controller I have plugged in. So right there you learn how to jump. That's cool. Why aren't there more funny directions mixed with in-game objects in the industry? I don't know, but it's nice and I knocked it over immediately. It did encourage me to explore and experiment very early on. I found a treasure. ANYWAY, you get in your cool ...
Thoughts on game mechanics and structure