A Brief History Battlefield has always been a game defined by multiplayer gameplay, large scale warfare, and destruction spread out across grand—this should seem obvious—battlefields. Fields of battle if you will. That does sound like it should be obvious but, Battlefield has also been recently defined by campaigns that don’t capture the grandiose feeling of playing Domination in multiplayer. What says grandiose better than a flamethrower? A brief recap of the last few games for anyone who hasn’t tried them is as follow: Battlefield Bad Company 2 was wildly loved, but that’s an entirely different article. Battlefield 3 and 4 campaigns were regarded as mediocre by most, with 3 held above 4, but both disliked for not capturing the magic of the larger multiplayer maps. I did love the third game, biases up front. Hardline was an attempt at a cop drama that was entertaining to a good amount of people, but why did that need to be a Battlefield game when i...
Comments
Post a Comment